home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Interactive Media Design Review 1999
/
Interactive Media Design Review 1999.iso
/
pc
/
allfiles
/
Centri
/
Centri.dir
/
00044_Script_44
< prev
next >
Wrap
Text File
|
1999-02-25
|
5KB
|
169 lines
on KeyDown
if the key = "Q" then go to frame 55
end KeyDown
on enterFrame
updateStage
set the memberNum of sprite 4 = 88
set the visibility of sprite 6 = TRUE
set the visibility of sprite 7 = TRUE
set the visibility of sprite 8 = TRUE
set the visibility of sprite 9 = FALSE
set the visibility of sprite 10 = FALSE
set the visibility of sprite 12 = TRUE
set the visibility of sprite 13 = TRUE
set the visibility of sprite 14 = FALSE
set the visibility of sprite 15 = FALSE
set the visibility of sprite 16 = FALSE
set the visibility of sprite 17 = FALSE
set the visibility of sprite 18 = FALSE
set the visibility of sprite 22 = FALSE
set the visibility of sprite 23 = FALSE
set the visibility of sprite 30 = TRUE
set the visibility of sprite 36 = TRUE
set the visibility of sprite 37 = TRUE
set the visibility of sprite 38 = TRUE
set the visibility of sprite 41 = FALSE
set the visibility of sprite 42 = FALSE
set the visibility of sprite 43 = FALSE
set the visibility of sprite 44 = FALSE
set the visibility of sprite 45 = FALSE
set the visibility of sprite 46 = FALSE
set the visibility of sprite 47 = FALSE
set the visibility of sprite 48 = FALSE
set the visibility of sprite 49 = FALSE
set the visibility of sprite 50 = FALSE
set the memberNum of sprite 56 = 6
set the memberNum of sprite 57 = 6
set the memberNum of sprite 58 = 6
set the memberNum of sprite 59 = 6
set the memberNum of sprite 60 = 6
set the memberNum of sprite 61 = 6
set the visibility of sprite 56 = TRUE
set the visibility of sprite 57 = TRUE
set the visibility of sprite 58 = TRUE
set the visibility of sprite 59 = TRUE
set the visibility of sprite 60 = TRUE
set the visibility of sprite 61 = TRUE
set the visibility of sprite 69 = TRUE
set the visibility of sprite 63 = TRUE
set the visibility of sprite 64 = TRUE
set the visibility of sprite 65 = TRUE
set the visibility of sprite 66 = TRUE
set the visibility of sprite 67 = TRUE
set the moveableSprite of sprite 64 = TRUE
set the moveableSprite of sprite 66 = TRUE
set the moveableSprite of sprite 67 = TRUE
set the moveableSprite of sprite 69 = TRUE
set the visibility of sprite 70 = FALSE
set the visibility of sprite 71 = FALSE
set the visibility of sprite 72 = FALSE
set the visibility of sprite 73 = FALSE
set the visibility of sprite 74 = FALSE
set the visibility of sprite 75 = FALSE
set the visibility of sprite 76 = FALSE
set the visibility of sprite 77 = FALSE
set the visibility of sprite 79 = FALSE
set the visibility of sprite 80 = FALSE
set the visibility of sprite 81 = FALSE
set the visibility of sprite 82 = FALSE
set the visibility of sprite 83 = FALSE
set the visibility of sprite 84 = FALSE
set the visibility of sprite 85 = FALSE
set the visibility of sprite 86 = FALSE
set the visibility of sprite 87 = FALSE
set the visibility of sprite 89 = FALSE
set the visibility of sprite 90 = FALSE
set the visibility of sprite 91 = FALSE
set the visibility of sprite 92 = FALSE
set the visibility of sprite 93 = FALSE
set the visibility of sprite 94 = FALSE
set the visibility of sprite 95 = FALSE
set the visibility of sprite 97 = FALSE
set the visibility of sprite 98 = FALSE
set the visibility of sprite 99 = FALSE
set the visibility of sprite 100 = FALSE
set the visibility of sprite 101 = FALSE
set the visibility of sprite 102 = FALSE
set the visibility of sprite 103 = FALSE
set the visibility of sprite 104 = FALSE
set the visibility of sprite 106 = FALSE
set the visibility of sprite 107 = FALSE
set the visibility of sprite 108 = FALSE
set the visibility of sprite 109 = FALSE
set the visibility of sprite 110 = FALSE
set the visibility of sprite 111 = FALSE
set the visibility of sprite 112 = FALSE
set the visibility of sprite 114 = FALSE
set the visibility of sprite 116 = FALSE
set the visibility of sprite 117 = FALSE
set the visibility of sprite 118 = FALSE
set the visibility of sprite 119 = FALSE
set the visibility of sprite 120 = FALSE
sound stop 2
puppetSound 1, "CameraSound"
--Scrolling Parts
if the loch of sprite 63 > 0 then
set the loch of sprite 63 = the loch of sprite 63 - 5.75
else
set the loch of sprite 63 = 350
end if
if the loch of sprite 64 > -50 then
set the loch of sprite 64 = the loch of sprite 64 - 6.0
else
set the loch of sprite 64 = 350
end if
if the loch of sprite 65 > -50 then
set the loch of sprite 65 = the loch of sprite 65 - 4.75
else
set the loch of sprite 65 = 350
end if
if the loch of sprite 66 > -50 then
set the loch of sprite 66 = the loch of sprite 66 - 7.25
else
set the loch of sprite 66 = 350
end if
if the loch of sprite 67 > -50 then
set the loch of sprite 67 = the loch of sprite 67 - 7.0
else
set the loch of sprite 67 = 350
end if
-- end scrolling parts
set the loc of sprite 69 to point(135,372)
end
on exitFrame
go to frame 6
end